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What is Almost Native Graphics Layer Engine mean?
ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. ANGLE team has described it as a portable OpenGL. The API is mainly designed to bring high-performance OpenGL compatibility to Windows computers and to web browsers such as Chromium by translating OpenGL calls to Direct3D, which has much better driver support. On Windows systems, there are two backend renderers for ANGLE: the oldest one uses Direct3D 9.0c, while the newer one uses Direct3D 11.
ANGLE is currently used by Google Chrome (it's embedded into Blink browser engine), Firefox, Edge, WebKit, and the Qt Framework. The engine is also used by Windows 10 for compatibility with apps ported from Android.
The ANGLE is distributed under BSD-license.
referencePosted on 18 Jan 2025, this text provides information on Miscellaneous in General related to General. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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