BMS is a file format for rhythm action games, devised by Urao Yane in 1998. The format was originally developed as a format specific for a simulator of the game Beatmania by KONAMI, and currently the term BMS is widely used to describe the whole Beatmania simulating game system.
The acronym has been confirmed by Urao Yane to be Be-Music Source in the official BMS format specification.
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