A fighting game (also known as versus fighting game) is a video game genre that involve combat between pairs of fighters with game elements such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Games usually display on-screen fighters from a side view, even 3D fighting games play largely within a 2D plane of motion includes sidestepping. This includes close combat and long range combat.
They typically revolve around primarily brawling or combat sport, though some variations feature weaponry. The characters fight each other until they defeat their opponents or the time expires. The matches typically consist of 2 rounds, 2 rounds for player 1 and 2 rounds for CPU & player 2, in an arena, with each player character having different abilities but each is relatively viable to choose.
Concept of Special attacks were introduced in the original Street Fighter and then starting in the early 1990s, most fighting games allowed the player to execute special attacks by performing specific input combinations, first 3 special attacks were Hadouken (Wave motion fist or fist of surge), Shoryuken (Rising dragon fist) and Tatsumaki Senpukyaku (Hurricane kick). The fighting game genre is related but distinct from beat 'em ups, which involve large numbers of enemies against the protagonist.
The first video game to feature fist fighting was Heavyweight Champ in 1976, but it was Karate Champ which popularized one-on-one fighting game genre in arcades in 1984.The same year, Yie Ar Kung-Fu featured antagonists with differing fighting styles and introduced health meter, while The Way of the Exploding Fist further popularized the genre on home systems. In 1987, Street Fighter introduced special attacks. In 1991, Capcom's highly successful Street Fighter II refined and popularized many of the conventions of the genre and introduced female playable characters to the genre it also introduced the combo notion. Fighting games subsequently became the preeminent genre for competitive video gaming in the early to mid-1990s, particularly in arcades. This period spawned dozens of other popular fighting games, including franchises like Street Fighter, Mortal Kombat, Super Smash Bros., Tekken, and Soulcalibur.
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